package fr.louloutes.lolshooter;

import android.app.Activity;
import android.os.Bundle;

/**
 * @author Louloute LOL Activity Classe principale C'est ici que les paramètres
 *         globaux seront définis ("application prefs" &
 *         "application-wide settings")
 */
public class LOLActivity extends Activity
{
	public static final String GAME_PREFERENCES = "GamePrefs";
	public static final String GAME_PREFERENCES_NICKNAME = "Nom"; // String
	public static final String GAME_PREFERENCES_EMAIL = "Email"; // String
	public static final String GAME_PREFERENCES_PASSWORD = "Mot de passe"; // String
	public static final String GAME_PREFERENCES_DOB = "Date de naissance"; // Long
	public static final String GAME_PREFERENCES_GENDER = "Sexe"; // Int

	/** Called when the activity is first created. */
	@Override
	public void onCreate( Bundle savedInstanceState )
	{
		Utils.Log( "LOL onCreate", this );
		super.onCreate( savedInstanceState );
	}

	@Override
	public void onStart()
	{
		Utils.Log( "LOL onStart", this );
		super.onStart();
	}

	@Override
	public void onResume()
	{
		Utils.Log( "LOL onResume", this );
		super.onResume();
	}

	@Override
	public void onPause()
	{
		Utils.Log( "LOL onPause", this );
		super.onPause();
	}

	@Override
	public void onStop()
	{
		Utils.Log( "LOL onStop", this );
		super.onStop();
	}

	@Override
	public void onDestroy()
	{
		Utils.Log( "LOL onDestroy", this );
		super.onDestroy();
	}
}
